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reverb.ini
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INI File
|
1999-04-01
|
2KB
|
111 lines
; All reverb settings are now taken out of this file. The lookup key
; is the PIE helper point name. If the entry is not found, it defaults
; to the the following
;EAX Environment = 0
;EAX Volume = 0.0
;EAX Decay Time = 0.0
;EAX Damping = 0.0
; The EAX Environment setting corresponds to the following :
; Generic = 0
; Padded Cell = 1
; Room = 2
; Bathroom = 3
; Livingroom = 4
; Stone Room = 5
; Auditorium = 6
; Concert Hall = 7
; Cave = 8
; Arena = 9
; Hangar = 10
; Carpeted Hallway = 11
; Hallway = 12
; Stone Corridor = 13
; Alley = 14
; Forest = 15
; City = 16
; Mountains = 17
; Quarry = 18
; Plain = 19
; Parking Lot = 20
; Sewer Pipe = 21
; Under Water = 22
; Drugged = 23
; Dizzy = 24
; Psychotic = 25
; User-Defined = 26
; EAX Volume must be set between 0.0 and 1.0
; EAX Decay Time must be set between 0.1 and 100.0
; EAX Damping must be set between 0.0 and 1.0
; This means that by default, all reverb uses the "Generic" reverb
; definiation. Keep in mind that we can make our own preset definitions
; if you'd like
; If the EAX Environment is set to 26 (User Defined), then the other
; three settings are valid. Otherwise, the last three values are
; unused as you have selected one of the predefined values...
; The following sample sets up the helper point "h_sample_case_01" to
; use the preset "Dizzy" reverb. Note how the other fields are not
; needed...
;[h_sample_case_01]
;EAX Environment = 24
; The following sample sets up the helper point "h_sample_case_02" to
; uses a "User-Defined" reverb setting. Note how all the fields are
; needed for this case (the values are completely made up...)
;[h_sample_case_02]
;EAX Environment = 26
;EAX Volume = 0.7
;EAX Decay Time = 0.2
;EAX Damping = 0.5
;MISSION 01
[h_reverb_01]
EAX Environment = 5
[h_reverb_02]
EAX Environment = 14
[h_reverb_03]
EAX Environment = 20
[h_reverb_04]
EAX Environment = 16
[h_reverb_05]
EAX Environment = 18
;END MISSION 01
;MISSION 07
[h_eax_m7_alley]
EAX Environment = 14
[h_eax_m7_cave]
EAX Environment = 18
[h_eax_m7_canyon]
EAX Environment = 20
[h_eax_m7_corner]
EAX Environment = 16
[h_eax_m7_wide]
EAX Environment = 15
[h_eax_m7_smallroom]
EAX Environment = 5
;End Mission 7